Went and did a bunch of changes to the desert that I've been putting off. I think I solved the invisible cactus problem. But I've always had trouble finding them. Made armadillos passive. They act like zombie pigmen, aggro all nearby armadillos if damaged.
Went and added additional checks to SoundEvent which hopefully will prevent future nullpointerexceptions when upgrading.
Tweaked desert generation. Reduced the water that spawns and made Oasis more rare.
Current:
Water Fix:
Water and Oasis Fix:
Generic Update: Desert Gen Tweaks
Posted by
Tarion
Monday, September 17, 2012
at
12:30 AM

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Labels:
Minecraft,
Progress Report,
Project Zulu
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