Project Zulu has now graduated to v 0.3.0, you can find it over here.
This update took a little longer than expected. This was due to me switching focus midway through its creation form creating some mob creatures to creating a bad-ass pyramid. It spawns in Deserts (not desert hills).
I've also added ExtraBiome support:...
First Wonder: Pyramid Dungeon
Last couple days I've been buckling down and working on that pyramid wonder I promised to make a while ago. It's 25 blocks tall and has 4 'layers' which each consist of a randomly generated maze (so each time should be a unique experience). The structure naturally comes with plenty of dungeon chests (along with some sneaky mimics) and plenty...
Labels:
Desert,
Minecraft,
Progress Report,
Project Zulu,
Structure,
Wonder
Generic Update: Extra Biomes Support, Separate Package For Mobs
Good news for people who just wanted the mobs, I've managed to seperate out all the different pieces of the mod into 4 packages: Core, Blocks, Mobs, and World. The latter 3 all require the 'core' package, but are otherwise independent. If Features overlap, they will only operate if all required packages are loaded. i.e. Oasis spawn requrires Palm Tree Block Blocks, so It'll only generate Oasis if the Block Package is loaded....
Labels:
Minecraft,
Progress Report,
Project Zulu
Armor Bar Mod v0.3.0
Armor Bar Mod
Download: See Download Page
A ton of ways to customize each displayed item were added via the config. It can show a graphical bar or a counter to represent amount or durability of the tracked item.
It now also displays the number of arrows in the players inventory and up to 3 additional items (turned off by default,...
Labels:
Armor Bar Mod,
Minecraft,
Release
Snow Mod v0.3.0 Released
Snow Mod v0.3.0 released, See Download Page to get it now.
This mod adds a custom snow block that, when snowing, will grow. On new World/chunk generation it replaces all vanilla snow with the exception of on leaves and wood with the new snow.
Warning: This mod is resource intensive. There are config options to control height of snow and update/growth rate. The only way to remove the snow is with a program...
Project Zulu v0.2.8 Released
Project Zulu has now graduated to v 0.2.8, you can find it over here.
A lot of under the hood changes in this update. TreeEnt and Mammoth AI have been redone. These changes will form the template of future Mob AI's I employ. A lot of changes were done to the vulture entity as well in hopes of eliminating the invisible vulture problem....
Labels:
Minecraft,
Project Zulu,
Release
Elephant Stampeded and More Models
Lots of things being worked on since the last update. Possibly to many things at once. While I was working on models yesterday I got a little carried away. Note they are various stages of completion and are demonstrated from techne where I can't rotate pieces.
For the mimic chest I'm going with a FF style where...
Labels:
Minecraft,
Progress Report,
Project Zulu
Project Zulu v0.2.7 Released
Project Zulu version 0.2.7 has been released, you can download it here.
Major Additions
Mammoth
Health: 30
Armor: 6
Collision-Attack mob. Passive.
Fur Armor
Crafted using fur which drops from Mammoths. Increases speed when worn in a snow enabled Biome by 5% per piece. Also, walking on snow reduces movement speed by 10%. When it...
Generic Update: Desert Gen Tweaks
Went and did a bunch of changes to the desert that I've been putting off. I think I solved the invisible cactus problem. But I've always had trouble finding them. Made armadillos passive. They act like zombie pigmen, aggro all nearby armadillos if damaged.
Went and added additional checks to SoundEvent which hopefully will prevent future...
Labels:
Minecraft,
Progress Report,
Project Zulu
Project Zulu Monsters
Monsters
HauntedArmor
Health
Armor
Strength
Speed
25
Gold / Iron Suit
Gold / Iron
0.25
Drops: Ectoplasm(4)
Drops (Equip): Iron /Gold Weapons. 1/4 Chance of Armored Zombie dropping equivalent.
Spawn: Graveyard, Labyrinth
Description: Collision-Attack Mob. Hostile. Awaken upon approach.
Minotaur
Health
Armor
Strength
Speed
30
6
3/4/6
0.5
Drops:...
Labels:
Monsters,
OfficialDocs,
OfficialDocsMobs
Got Snow
I really wanted the snow biomes in Project Zulu to have snow that increases when it snows. Problem is, how do I change it without editing base classes? Simple enough, just create a custom black that if it's near the original it replaces it. Cherry on the cake is that it piggy backs on the built in functionally minecraft has where if there...
Labels:
Minecraft,
Progress Report,
Project Zulu
Project Zulu Armors
Armors
Fur
Head
Chest
Legs
Feet
Enchantability
1
3
2
1
13
Crafted using Fur Pelts with the same pattern as vanilla armors.
Cloth
Head
Chest
Legs
Feet
Enchantability
1
2
1
1
15
Cloth are is crafted, using colored wool, using the same patterns as vanilla armos. The colors available...
Labels:
Armors,
OfficialDocs,
OfficialDocsArmors
Project Zulu Items and Blocks
Item List
Ankh
Rare drop off Pharoah Boss. Summons a Fireball from roof of world to your current location. Causes half-heart of damage per use. Cannot be used below 1 health.
Raw Fiber
Acquired by crafting a Fur pelt in a crafting table into leather. Four raw fiber can be crafted (Shapeless Recipe) into 1 string.
Structure Placer
Scrolls...
Labels:
Items,
OfficialDocs,
OfficialDocsItemsBlocks
Project Zulu Creatures
Rideable
Horse
Health
Armor
Strength
Speed
12
4
3/4/5
0.5
Drops: Scrap Meat(10), Beef(10), Large Heart(4)
Breeding: Red Apple, Carrots
Vanilla Biomse: Plains, Forest + Hills
Extra-Biomse: Autumn Woods, Birch Forest, Forested Hills, Forested Island, Green Hills, Redwood...
Labels:
Creatures,
OfficialDocs,
OfficialDocsMobs
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